Friday, May 27, 2016

Overwatch highlights!

Some random Overwatch highlights... might add future ones to this post... or are you RSS reader people wanting separate posts to see them?

Oh ya, thanks Kurai for some of these records too!

D.Va bomb!

Smashy smashy!

This next one is actually a full game which was very fun and funny! All Soldier 76s (single generic FPS shooter hero) where we won the game in record time

Tuesday, May 24, 2016

What Ascy has been up to

Pretty sure nobody actually reads this anymore... but if you do and are wondering what I have been up to...
Create, Discover and Share GIFs on Gfycat
Give me and a bunch others a buzz if you play Overwatch xD

Wednesday, October 29, 2014

2.4x out -- Next coil jobs

FFXIV 2.4 is out! New content, Rogue/Ninja and the final coil of Bahamut. Hopefully this does mean that they are also on course to releasing 3.0 next year. I guess that there will be a 2.5 release at some point with more stuff for Crystal Tower before the 3.0 release? I'm under the impressions that there's supposed to be a 3rd CT before the expansion.

In any case, after 3 months of playing the same jobs, most people wanted a change so here are the new "coil 3" jobs. Primary jobs have been mixed up.

PrimarySecondary(Coil required)
AscyNINWAR
HoltWHMBRD 
KuraiDRGSCH
MarcuxBLMPLD 
MdayWARBLM 
MinoriSCHBLM
Rhela'toSMN NIN
RooksPLDMNK 

(Let me know if this is incorrect, or needs to be changed)
Current mix has:
- Tanks: 2 primary, 2 secondary
- Healers: 2 primary, 1 secondary
- Casters: 2 primary, 2 secondary
- Slaying: 1 primary, 1 secondary
- Aiming: 1 primary, 3 secondary
- DRG: 1 primary
- MNK: 1 secondary
- NIN: 1 primary, 2 secondary
 
This mix is amusing, with only 3 people interested in melee DPS and much more on ranged (BRD/BLM/SMN) DPS. I guess that's a reflection of how FFXIV does make it easier to dodge and react when you're at a distance from the boss. We do have a major problem here where only two people are currently interested in healing, with nobody choosing healing jobs for their secondary at all. If someone wants to choose healing as a secondary, let me know. Otherwise, at *some* point I'd like 1-2 volunteers to be able to take up a healing role in cases where either of our healers want to take a break. Kurai has since switched his secondary form BLM to SCH. Thanks Kurai!
 
For melee DPS, the sharing seems to be balanced now with BRD & NIN / DRG & MNK sharing accessories
 
The "primary" party is in theory, balanced with 2 melee, 2 ranged, and one of each kind of healer and tank. If we have to adjust the party for single tank, A'sanya will take on the BRD role. If we absolutely have to have a BRD for some reason in a fight, Ascy will switch to WAR while A'sanya does the spoony thing.
 
Nearly all new jobs will need to be geared up, so take a look at T6-T8 and figure out which pieces you need from which turn. We'll focus on gearing those up, and plan on using the new jobs for new content like Shiva EX. We'll *ALSO* be finishing gearing up the designated jobs from the 2.3 patch too, so if you want something, just speak up! I fully expect that we'll do enough T6-T8 to get everyone everything they want.
 
Finally, these jobs are still based on performance. If, for some reason, the job mix isn't working, we'll shuffle jobs around as needed to get something that works. Many of us are in new roles (or in my case, a new job that isn't even 50 yet), so we'll take some time to get used to the roles, learn, but if we run into walls that people can't overcome, we'll make adjustments as necessary. This is what the "coil required"  column is for, in case we have to swap jobs around from what people want to play/gear up. This column will take priority over the "secondary" gear.
 
Do let me know early if I made any mistakes in the job table up top!

Tuesday, September 23, 2014

One week more... another coil another newbie~

Yet another new player~ So far the subs have been me for Fuji (back to school), Kurai for Vanh(quit), and then Austin for Zurar(quit). Latest sub is to sub newcomer Minori for Austin(jumped ship).

Minori is a newcomer to the group (and to CTR), one of Kurai's referrals. BLM & SCH only, with a side of BRD, which does restrict our options for job choices. Unfortunately, this mean shuffling jobs around to make things work. She's also new to the 2nd coil, so we're back to "crash course" training for her.

New job/gear table is below. Loot guidelines are the same as my previous blog post

PrimarySecondaryTertiary(coil)
A'sanyaWARBRD
AscyNIN (BRD)WAR 
HoltWHMBRD
KuraiDRGBLM 
MarcuxBLMPLD  
MinoriSCHBLM
Rhela'toSMN BRD
RooksPLDMNK 

(Let me know if this is incorrect, or needs to be changed)


Two small changes to the listing is actually listing specific jobs instead of the healer/caster roles, and small job changes: Rooks *may* be asked to play a healer job so I'm putting that as his tertiary, and A'sanya may be switching to WHM for T6, and Holt may need to switch to DRG for T7.

Latest drops and who's up next for oil, etc. will be in the comments of this blog post. We also have a lot of gear to get for Minori to get her ilevel up, and some Ramuh farming.

Meanwhile, it's been a loooooooong time since my last photo post... hopefully I'll have time sometime in the near future to filter through my screenshots and post something!


Friday, July 18, 2014

Running coil... I guess?

So I guess I'm running the coil static for now. I don't think I'm a good leader because I'm highly task & goal oriented, and am not very empathic. My Myers-Briggs testing puts me as a borderline between INTJ and ENTJ. If you're upset or something feels wrong, I probably won't notice so you'll have to /tell me. I also like being fully public and explaining my thoughts so feel free to use the comments or talk to me about your own thoughts

Given the limited time we have as a fully group, I believe we should get through things we can complete ASAP so we can spend time practicing to clear later content. This means getting through T6 & T7 ASAP on roles we're familiar with so we can spend time to clear T8, and later Ramuh EX. From what people are telling me, we should have enough DPS to clear T8 now, and the mechanics of T8 are supposedly simpler than T7 so it's just a matter of practice. Once we're clearing T8 comfortably, we can go back and switch roles around if people want to play around with other jobs for the earlier turns.

For loot, the primary/secondary system works for now, but I'm adding a 3rd tier for sending gear to people who we are asking to come on specific jobs that are not their primary or secondary selections. Make the primary/secondary jobs the ones *you* want to get gear on. I'm also going to prioritize if you use your job for coil. I.e.: Multiple people have Caster gear as their primary selection, but DO always comes as SMN so he gets first call on if he wants to lot on something. I will always ask in priority order if you want to lot on something, so it's your choice if you want to get something for BiS, or to pass if you already have other gear that is better than what dropped.

Primary Secondary Tertiary(coil)
A'sanya Caster (T6) Healer (T8/T7)
Ascy Tank (T8/T6) BRD DRG (T7)
Austin Healer (T7/T6) DRG (T8)
Holt BRD (T8/T7/T6) DRG
Kurai Caster Healer (T8/T6) Tank (T7)
Marcux Tank (T7/T6) Caster MNK (T8)
Rhela'to Caster (T8/T7/T6) BRD
Rooks MNK (T8/T7/T6) Tank
(Let me know if this is incorrect, or needs to be changed)

If job selections need to be changed for newer content (T9, Ramuh EX come to mind), we'll throw that info up here and if necessary, add to the tertiary lotting. If RNG happens to be kind to you and you finish all the gear for a job and want to change your job priority because you're done, talk to other people lotting on those pieces if it's okay. We'll re-evaluate job choices & priorities when 2.4 or when the next tier of equipment is released.

For oils, sands, and tomestones, we'll do a round-robin method where once you get one, you'll be ineligible to lot until everyone else in the static has gotten one from the group. For tomestones, we'll also prioritize people who have the Soldiery saved up to actually use it. No point in lotting something you can't use when we're getting one drop a week. Since we're also at a point where everyone has gotten a tomestone/oil in the past, and Kurai is just joining us, we'll start the oil/tomestone lotting from scratch next week (At least, I think everyone has gotten one of each?)

If we have to replace someone to fill in, we'll also have them give the same priorities of primary/secondary, and allow a tertiary if necessary, stated up front to the group before starting.

Anything need clarifying? Comment below or talk to me on AIM or in-game. I also appreciate thoughts from others not in the active group for a different perspective (ya Vanh, this means you!)

Monday, July 14, 2014

Fucking frustrated with static

It's been about 3 months since the 2.2 patch was released and I feel like I'm getting nowhere with this new coil static. In fact, I'm pretty sure I'm getting nowhere.

We started off with a decent lineup that had people on jobs they wanted to play. Someone early on, (I think Vanh or DO) asked about gear lotting for people who were playing on certain jobs due to the group composition but really wanted gear for other jobs.

After failing for many weeks at T6, we had to do some job changes to make it possible to pass. I'll be blunt for this entire post. A'sanya dies on a regular basis to the instant-kill "Bouquet" move. For a healer to die on this is a virtually guaranteed wipe. Having him on BLM allows him to screw up once in a while, but still recover.

T7 was just as bad. Having 3 ranged DPS is just bad news with AOEs going to any of them randomly. With Holt & DO both working on animus weapons at the time, switching A'sanya's BLM to WHM made sense and let Rooks use all the MNK gear he was accumulating. The eye opener was when we had Val step in for Zurar for one week on DRG and we saw that his damage on his i90 DRG was significantly higher than Zurar's higher ilevel DRG. Zurar was not carrying his weight as a DRG and could not improve on it. I suggested the switch in jobs, him on WAR, me on DRG to get the DPS boost necessary to get past T7. I could outperform him in i90 gear, though I also started spending Soldiery on DRG to give the group a better chance at progressing.

Now my original choices for gear were WAR & SCH, two jobs which I enjoy. DRG is not among my favored jobs to play, but I know how to play it and prefer it over MNK between the melee jobs. For a DPS, I much prefer BRD over everything else, and even with a massive ilevel disadvantage compared to Holt, I can still stay competitive with him in Sycus Tower and take the 2nd highest damage output in the alliance. Before we figured out Zurar's DPS was too low, I was already spending Soldiery on BRD gear since that was my favorite DPS job. I also like playing SCH a lot, but I've virtually never had a chance to touch it since 2.2 was released. In fact, I've probably forgotten how to play it now. Still, I'm willing to swap that slot for picking up DRG gear if it means the static can progress.

But, this lead to the situation where we go... one week where DRG gear drops to Zurar, a next week where tank gear drops to Zurar due to job switches, and then another week where DRG drops to Austin since he's helping. RNG is one thing, but this feels like downright being fucked. Now that Austin is taking Vanh's spot in the static, my i94 DRG really is not necessary and useless compared to his i106 DRG. Unlike Zurar, Austin knows how to play DRG and probably plays it better than I do.

And now that Zurar is dropping too, we're bringing in Kurai to fill his spot. It was my suggestion to have him fill in the T6/T7 WAR MT slot for the coming run simply because it's easy to run, and Rooks is ONLY going to come on this Tuesday, so actually completing T6/T7 this coming week is questionable. Still, I did not realize that this meant that I'm giving up even lotting on tank gear. Since Kurai was not with us today, tank gear then defaults to Marcux?

So yeah, I'm feeling completely fucked over right now. My HIGHEST ilevel is WAR at i96 due to having spread out soldiery to DRG / being skipped over for high allagan, and that's ONLY because I used last week's ST lot to pick up the i100 hands. I literally cannot even join LEARNING groups in party finder because my ilevel is too low.

So yes, I'm fucking frustrated with the coil static. At this point, I'm going to just throw all my soldiery and gear into WAR & BRD to hopefully be able to do pick-up content, especially since my DRG is now irrelevant since Austin can do a better job than I can on it when we need the DPS push. If you all want to kick me, go ahead. Just let me know by Tuesday.


On a side note: What is up with Rooks's obsession about "training for your coil jobs" for old content? We have a setup that works, people know exactly what they need to do to beat T6. Not only that, they already HAVE to gear to get past T6 since we've been farming that for weeks now! Why are we changing to other jobs that are used in T7 to do T6 on? Especially since some of the job changes were specifically BECAUSE they did not work in the first place! A'sanya on healer did not work on T6, but we're doing it again because that's his role in T7? Why waste hours on T6 at all trying to learn different roles when there's T8 to get past! Since T8 only needs 1 tank, should we go do T7 the single tank way? I mean, it is possible, but we'll probably take another 4-5 hours to figure it out. Maybe if all the content were on farm and we were bored, or we have time, then sure, let's change jobs around for some variety. However, right now we're literally going to coil with 2, 3 hours per week due to schedule conflicts. That's barely enough time to even CLEAR T6 or T7 without fucking around, much less even attempt T8 or new content. Or, for that matter, go to ST together as a group, which I recall was one of Rooks's goals.


Signing off
- Ascy.




Friday, June 6, 2014

Thoughts on the 2.28 FFXIV patch

So, quick post on my thoughts on the 2.28 FFXIV patch.

Yoshi-P did a bunch of very small quality of life improvements for FFXIV... basic stuff like the ability to skip cutscenes that we've seen already, actually being able to repair gear in dungeons (but only your own, so too bad for the gimps who didn't level crafting) and Fantasia potions for RL money (at $10 each, you'd better REALLY want to be a Lalafell!) All things that people have been asking for since launch.

As for new content... let's see... they added the Novus weapon, next step in the progression from animus (requiring TONs more myth farming, and even more spiritbinding or gil buying!) and Sightseeing, which mostly consists of being AFK for hours at a time for hope to catch a specific weather in a specific location.

All designed to be a fucking waste of time.

My thoughts on this patch go back to this post in 2008: http://ascule.blogspot.com/2008/09/respecting-time-and-lack-thereof.html

That's all I have to say on this subject.

Wildstar anyone?