Unusual... but... I guess having the upgraded AF+1 body, relic hat and using the AF hands all helped. I'm now only missing Asuran Claws on BLU.
Quick review on the two spells:
Sub-Zero Smash
* The additional effect: Paralysis actually turned out to be fairly effective, probably on the order of a regular RDM Paralyze spell
* Damage done was fairly decent too, about 200-300+ damage on VTs. This puts it on the order of Seedspray for a damage + enfeebling spell
* Unfortunately, the high Blue Magic Point cost (4 points) does mean that I'd have to sacrifice quite a few spells to put this in. Under most circumstances, I'd have a WHM or RDM around to cast Paralyze, so the high MP cost (44MP) for this compared to a regular Paralyze makes it more situational than anything
* However, having Para around in a solo situation would help, so... probably a solo-only spell?
* The Fast Cast trait is nice, but BLU spells cast so quickly anyway that I doubt this will make a big difference. Having to set Bad Breath in order to get the trait just makes it that much harder to justify using
* The +3 Vit attribute helps towards Cannonball damage
Triumphant Roar
* Simple self-targetted buff that increases attack by 15% for 60 seconds
* MP cost is fairly high at 36MP. Recast time is 90 seconds, so... while it is possible to keep the attack buff up 2/3 of the time, the high MP cost probably means that it's not worth it
* However, +3 Str for 3 Blue Magic Points isn't too bad...
* Only use I can think of for this spell is to combine it with Diffusion for a zerg fight. +15% attack from yet another source besides BRDs would help in taking down a mob quickly
So... decent spells, nothing game changing, opens up some new options and possibilities for BLU
[Looking for party]
So last night I was trying to figure out what of the new content to tackle first... then I realized that getting people together for any of the new content is going to be a huge PITA simply cos of the way stupid SE split up the nation quests! You can't even help someone with some of the nation quests -.-
So... in an attempt to try to get through the WotG missions, and soon the Moogle missions, I'm looking for 5 good people who want to get together on a regular basis to work through the missions & quests! Chances are this will mean going back to help people with a few fights, and some small groups of farming and stuff... with the group getting together at a scheduled time for specific fights.
Anyone want to join me?
3 comments:
I'm game... I think I have Zu up to about the first Sandy fight where I'd need help for WotG.
Far as the moogle expansion, I'm about half done atm and hope to finish at least up to the final battle today, though I'll be happy to go back and help others with it.
I'm game. You know about where I'm at ~
For WotG, I'm at the following missions:
Bastok - Quest 4: Light in the Darkness. Soloable, so I just need to find some time to go do this
Sandy - Quest 8: The Price of Valor. This is the next quest after the Jeuno battle. Seems like it can be low-manned with 3-4 people. Is outdoors so people not on the mission can help
Windy - Quest 7: A feast for Gnats. This is a BC, so you need to be on or past this mission to help. Unfortunately, needs at least 4+ people. Previous attempts at low-manning this lead to death and frustration
Hope this helps people figure out where you are relative to me... I'll go back and help anyone who needs my help, but you need to set up a time with me that isn't during events...
For "Kupo", I'll unlock it tonight and probably start working on the silly fetch quests. Going to try to get as fast as possible and prepare for the first real fight.
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